All fixtures will be played using the following settings:
Team Options:
Spectating: Team only
Wave Spawn Delay: None
Force Respawn: Enabled
Radar always On: No
Friendly Fire: Enabled
Player Options:
Max Health: Normal
Health Regeneration: Normal
Allow KillCam: Disabled
Allow Sprint: Enabled
Gameplay Options:
Headshots Only: Disabled
Allow Perks: Disabled
Allow Air Support: Disabled
Old School Mode: Disabled
Hardcore Mode: Disabled
Search and Destroy:
Number of Lives: 1 Life
Respawn Delay: None
Round Length: 2.5 Minutes
Bomb Timer: 45 Seconds
Plant time: 7.5 Seconds
Defuse time: 7.5 Seconds
Multi Bomb: Disabled
Score Limit: 5 Points
Round Switch: Every Round
Domination:
Number of Lives: Unlimited
Respawn Delay: 5 seconds
Time Limit: 10 Minutes
Score Limit: Unlimited
Sabotage Options:
Number of Lives: Unlimited
Respawn Delay: 7.5 seconds
Time Limit: 5 Minutes
Bomb Timer: 30 seconds
Plant time: 5 Seconds
Defuse Tme: 5 Seconds
Shared Bomb Time: No
Score Limit: 4 Points (best of 3) *
Round Switch: Every Round
* please note: Score Limit set to 4 points and first team to win 2 rounds wins the map. MatchBox360 admin will end game when a team reaches 2 points.
Gametype and Map List:
Domination - Backlot
Domination - Crash
Domination - Overgrown
Domination - Strike
Sabotage - Ambush
Sabotage - District
Sabotage - Overgrown
Sabotage - Strike
Search and Destroy - Backlot
Search and Destroy - Crash
Search and Destroy - Overgrown
Search and Destroy - Strike
Official Map Rotation:
The official map rotation will be available at XL.
Weapon Restrictions:
No use of P90.
No use of Mounted Machine Guns (MMG)
No use of Attachment: Grenade Launcher (see Grenadier class below)
S&D Only: 2 x MP5 allowed per team (see Ghost class below)
S&D Only: 1 x Sniper allowed per team (see Marksman and Sharpshooter classes below)
S&D Only: 1 x Shotgun allowed per team (see Pointman and Defender classes below)
S&D Only: 1 x Light Machine Gun allowed per team (see Survivalist and Overwatch classes below)
Please note:
Any player using the P90 will result in a default loss for your team on that gametype.
Any player using the MMG on any map will result in a default loss for your team on that gametype.
Any player using the Grenade Launcher attachment will result in a default loss for your team on that gametype.
S&D Only: teams may select the maximum of each restricted weapon type per round as stated above.
S&D Only: any team selecting more than the restricted number of weapons as stated above will result in a default round loss.
You may pick up any additional weapons dropped by the opposing team during the course of the game.
Weapon Classes:
All default system link classes apart from Close Quarters are available for selection (click links for details):
Official Map Rotation:
The official map rotation will be available at XL.
General Rules: